

I love the crits from CoE, but I hate the time gap in between the element changes (cuz sometimes you miss out completely on a large mob due to the timer and lack of density). Instead of using explosive blast for the dmg reduction and inc dmg buff% (while also taking a cube slot), what if you put on the Magic Weapon (Force Weapon rune) giving you 20% increased dmg right off the bat, and tossed in something like Furnace? I wanted to check your thoughts on these slight changes my broseph. After seeing how tanky I was, it got me to thinking so I started toggling a few things around. Thanks for the great build man! Right after I started using it (even with basic legendary versions of each piece of gear), I was critting for 10-15bil and was able to plow through gr65 without dying even once lol. Stat Priority: Int Skill: Arcane Orb CHC AD.Stat Priority: Int Vit Armor + Skill: Arcane Orb.Stat Priority: Int Vit Reduced Elite Dmg Socket.Your Signature Spells increase the damage of Arcane Orb by 150–200 % for 6 seconds, stacking up to 3 times. Critical Hit Chance Increased by 6.0–10.0 %
